Two Gods the first to twist the rules of the contract, their love for each other only as equal to their power.

Fulbel & Taset

Lightning Champion

Just Crazy Enough 

To become a Lighting Champion, because of course they fought for the right to have one each, you must climb to a high point just under the clouds so close you can touch it. It doesn't matter what realm though going to their Dominion will give you the best chance to be heard. A jolt of Lightning that is all the Light of the mark hits you and if you can survive you get the mark. 

No responsibility 

Lightning Champions can do whatever they like, they don’t care, it is said that no matter what the two active Lightning champions have some sort of connection with one another.

Relationship with Lightning 

No one really speaks to the Lightning Gods, so little is known about their past before the war of darkness; what is known is they fought only for each other. People do speak about their love a lot across all the realms.

Playing Lightning Champion 

Lightning Champions are built for speed, and being fast. They tend to be risk takers while High Agility and Acrobatics, even a nat for Athletics. Lightning champions hit hard and move fast they are able to have more actions then anyone else on the field and are great in chases. 
Challenge Rating: ⭐⭐⭐⭐☆

Lightning Mark

When you first become the Lightning Champion of the Lightning God Either Blue or Yellow you gain the Lightning Mark along your back. When you become the Lightning champion you gain an extra 5 to your movement; this five becomes a ten when paired with fast. You are resistant to Lightning damage and get shock for free if you’re blue or  thunder for free if you’re yellow. As the Lightning champion, the flow of Light within you works differently than other champions. You do not regain Lumens on rest instead through special requirements listed below. 

Critical Efficiency: Whenever you roll a natural 20 on a d20 roll, you regain 3 Lumens. 

Momentum: While in Combat or Chases the pump allows you to regain a Lumen for every action you spend. Unless you are restrained. 

Absorb: When you are hit with an attack that deals Lightning damage you regain half the amount of Lumens equal to every die of Lighting damage it dealt. 

Recharge: As the Lightning champion once per full rest you can do a recharge rolling as many d6s as equal to your power Modifier + your power Modifier to regain Lumens. 

Hit Me: You can roll a d20, choose a number and if you get that number Lightning hits you again and you get back all your Lumens. You can call this again after you complete a rest. 

Lightning Lore

The Two Lovers

The Lightning Gods are considered the Gods of Lightning, Thunder and of course love. The title of Lightning God comes from their control of Lightning & Thunder both of them are incredibly fast able to travel between realms with pure speed alone. As for the Gods of Love, the both of them deeply love each other, a very old love that has existed before the war. When the time came to sign the contract they were to be separated as Gods aren’t allowed to be close to interact with each other for long periods of time. Even without acting the Light that shines from a God has so much of an effect on the environment two to close together could split the Earth apart. These two fought to be together, and whether it be they brought up good points or maybe Celestion has a soft spot for their love they were allowed to be together. People talk about getting a spark a little jolt of Lightning when being around the one they love just like these two.

The Spine

The home of the two lovers, is a twisted mountain range within Ture made purely of fulgurite lightning runs through the mountains constantly the journey to the top is a deadly one, these mountains are filled with the burnt corpses of people failing to make it to the top.