
Twin Flames from into one being, a constant battle of balance. She will only choose a champion who can handle the balance of the flames.
Flamedrin
Fire Champion
Embrace The Flame
Anyone can become the Fire Champion on Ahi there is an open temple where an eternal flame sits. This flame is the Light given to the Fire Champion, you have to sit in it and your body and mind must be able to handle the heat. Fire is dangerous, getting the mark has caused some to have severe burns and in worse cases has caused people to die.
The Power to Destroy
People can be quite mixed about fire champions, they are known to be powerful and the destruction they are able to cause is on a greater level then many other champions. A fire champion is expected to be able to control their powers above all else.
Relationship with Fire
Fire God tends to have no relationship with her champions; her trial is a test that you either pass or fail once you have the Fire within you, you can’t willingly give it up. Whatever you do with it, is up to you. Fire God does have a good relationship with two other Gods, some might even consider it romantic. The Volcano God who is able to touch her, and help her grow and the Coral Water God who is able to calm her without hurting her. This relationship seems to be the reason Polyamory is prevalent in the Archipelago.
Making A Fire Champion
Fire champions are fast and powerful; nearly everyone of the Fire champions powers are about dealing damage in different ways. Not only that they are great at taking down enemies' defenses. Fire champions tend to have high Agility, Arcana & Mind. What truly makes a balanced person? And how can you expand how Fire works with your character?
Challenge Rating: ⭐⭐⭐☆☆
Fire Mark
When you first become the Fire Champion you gain the Fire Mark on the back of your left hand. As the Fire champion you are resistant to any Fire damage. You gain Fire Control for free. Your body is used to extreme heat, you suffer no effects from your own abilities Fire Champions can activate two states. Calm or Destructive
Calm State: While in this state you are keeping the Fire within you at bay and have better control over it. You half all the Resources spent rounded up when using abilities. Your Fire will also not harm allies or spread against your will.
Destructive State: Fire spills from your body when you are in this state a burning devil, the size of all your abilities doubles and each ability's damage die goes up to the next one.
When you stay in one of these states for more than one round you start losing balance. After the first round in a state you have a chance to Brust. Dealing a d8 of Fire damage to yourself and everyone within your Sphere range equal to your Brust chance. Brust chance starts as rolling a one on a d20 every round you stay in one state the burst die increases by one. You can only lower it by switching states, the chance going down the longer you’re in the opposite state. When you aren’t in either state you keep the chance of bursting but it doesn't grow.
Fire Abilities
Heatwave (Illuminate)
White Flame (Embrace Light)
Fire Lore
Flames Balance
Flamedrin is the God of Fire and Balance. The prominent title of Fire comes from the fact Flamedrin was born of fire on both sides of her and her great control of fire and heat. The title of Balance comes from the fact the god is two minds that have merged together. Fire through mortal history has always been either destructive or helpful understanding this balance is important.
Two into One
Flamedrin was once two different flames, both of which gained the ability to think. One was from the campfire of early mortals. She would listen to them help cook their food but was never able to touch them. She tried to touch them once, burning a small child greatly, they almost killed her trying to douse her flame. Her last bit of spark ran off into the forest, where she ran into another being just like her. This one was born from a storm, a raging fire that had consumed a forest, devouring life. The two flames met and were able to touch each other without one consuming the other, but something different happened: the two flames started to merge. This act almost killed both but once they awoke they had become one, now known as Flamedrin.