Eruption

Actions: 1
Resources: Upcasting
Type: Self
Damage:
D4 Fire
Hold

You impower your martial attack with fiery flames and the strength of an erupting volcano, every action you hold this ability ups the damage dice of the ability the damage die goes up to D6, D8, D10, D12 then finally a D20. Additionally every action you spend holding the ability increases the the size the ability counts towards the shove part of this ability every action held adds 1 to the size of the ability. You must spend an action to start the ability and another to make the attack once the attack is made the ability ends.
If you are shattered Eruption just ends.