Daylight
Requires: Illuminate
Actions: 1
Resources: 10
Type: Emitter
Size: Range
Shatterable
Daylight appears within your range, anything to obscure vision vanishes, there are no shadows within your Illuminate. It can be as big as your range when you first summon it. Your illuminate stays where you summoned it, while inside of it you gain all the benefits of being under daylight. Every round the sun will shrink it will last three rounds. One the fourth round the sun will shrink into a small ball of light, if you grab it you can then perform a supernova attack upcasted to your Divine modifier for free and fully charged. While the Sun is active it will heal all allies within in it a number of d6s equal to half your Divine modifier.