Crystals
Actions: 1
Resources: Upcasting
Target: Emitter
Size: 1 space
You create a crystal that takes up one space, any Light attack or magical healing that hits the crystal will be absorbed into the crystal you can then choose where it’ll go. The crystal is able to move the power within your base range again from the point of the crystal. Additionally you get to add an extra d6 to the damage of the Light attack or healing power when based through the Crystal. The crystals are very weak and when hit with a physical attack shatter.
Prisms
An upgrade to the crystals ability. You can now make crystals that will do additional effects when hit.
Cylindrical: The Crystals will split your beam into two directions, each will gain half the amount of damage die as the original
Convex: These Crystals will make your Line wider adding a space to both sides of it.
Concave: This allows your line to be turned into a Cone.